As an action-platformer, Knack felt like it did the bare minimum. A couple of attacks and a a platform here and there left the whole thing feeling repetitive by the end of the ten or so hours it took ...
Early on in Knack, a character questions whether it's a good idea to bring the titular hero on a military mission, claiming that Knack looks too delicate for combat. Full of bravado, Knack immediately ...
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