Anti-aliasing is one of the most important graphics settings you’ll find in a PC game. It’s been around for decades in various different forms, and even today, you’ll still find multiple different ...
The graphics API (Application-Program Interface) is what sits between the game’s programming and your hardware. The API essentially tells your hardware what the game wants it to do. Most Windows games ...
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lines and other edges. And because of the way that these appear on your screen, they can often look ...
Fast Approximate Anti-Aliasing may not be known by its name to many gamers, but they certainly do recognize its good looks, being used in such visually luxurious games as The Elder Scrolls V: Skyrim, ...
So where does it end ? If you wonder why I wonder about it ... hear me out. There are just too many AA modes and custom AA standards. Yeah, I am not kidding, MSAA, SSAA and custom modes like EQAA and ...
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