The Godot development team has released version 4.5 of the open source game engine for 2D and 3D games. The update enables screen reader support for parts of the UI editor, a live preview of the GUI ...
I know that the Geforce 6800GT hardware has 16 rendering pipelines by default. Under some circumstances, each pipeline can process 2 pixels for the Z-buffer or stencil buffers for a total of 32 pixels ...
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