With few exceptions (combat being real-time with pause, and some other tweaks), the integration of the tabletop game rules into the video game was so deep and extensive that, most of the time, you got ...
Rockstar Games co-founder Dan Houser finally gives audiences a peek behind the curtain on Bully 2, the sequel that never was.
Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
While many indie devs have taken to third-party engines like Unity and Unreal Engine, which offer accessible tools such as visual scripting, Sophia comes from an architectural and coding background, ...
New strategic options and a major art and UI overhaul bring the new Tiny Metal closer to the series that inspired it.
4 Biggest Changes Hades 2’s 1.0 Launch Makes to the Early Access Version (& How It’s So Much Better)
Hades 2 was already a pretty solid game in Early Access. Here's all the ways it gets even better with the full launch.
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
Hyper3D Rodin, developed by Deemos Tech, has gained significant recognition following a recent comprehensive survey of ...
Here are the best space games that don't feel overwhelming, for anyone looking to explore the stars without doing mental ...
Creative Bloq on MSN
What's new in Godot 4.5? Everything you need to know
Top of the list of new Godot 4.5 features is stencil buffer support. Like the existing depth buffer, a stencil buffer ...
With the original Super Mario Bros. game turning 40 this year, it’s time to look back on which games nail those core tenants and which struggle to make it past the first goomba. Here’s every 2D Super ...
GameSpot may get a commission from retail offers. Hollow Knight: Silksong's first patch, which was announced earlier this week, is available now--and it makes the game easier, at least somewhat. The ...
The Game Engines and Development Software market revenue was USD 2.01 Billion in 2021, and will reach USD 4.48 Billion in 2030, with a CAGR of 10.6% during 2022-2030. Key players in the global Game ...
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