Many new PS5 Pro games already use an AI upscaler called “PlayStation Spectral Super Resolution” (PSSR) on their AMD-based ...
Sony's Mark Cerny has confirmed that AMD's new FSR 4 technology will be coming to PlayStation in 2026 as an update to its ...
FSR 4, meanwhile, suffers from the same drawback as DLSS in that it’s hardware-dependent, which means it only works on RDNA 4 ...
PlayStation's lead console architect Mark Cerny has said PS5 Pro games will soon feature "something very similar" to FSR 4.
Sony's PlayStation 5 Pro is a mid-lifecycle upgrade for the aging PlayStation 5 (non-Pro), but it may have some important ...
While the PS5 Pro uses PSSR, PlayStation plans to level-up that technology with something closer to AMD's FSR 4 next year.
Based on prior interviews, the Amethyst project is understood to be an extensive venture - one that looks set to extend ...
“Our target is to have something very similar to FSR 4’s upscaler available on PS5 Pro for 2026 titles as the next evolution ...
PlayStation console architect Mark Cerny recently told Eurogamer that Sony plans to integrate the neural network behind AMD's FSR4 upscaler into the PlayStation 5 Pro's PSSR ...
PlayStation lead system architect Mark Cerny says that in 2026, the PS5 Pro will be getting upscaling tech equivalent to ...
PlayStation’s Mark Cerny revealed that something very similar to AMD's FidelityFX Super Resolution 4 (FSR 4) will be integrated into games for the PS5 Pro starting next year. The announcement is part ...
AMD's Jack Huynh has already talked about FSR 4 and frame generation being used to dramatically increase battery life on mobile devices, for example. But for Sony, Project Amethyst is all about ...